Small Village - Town in a Deeprealm - Astral Sea - Sanctuary in a Deeprealm - Riverside Village - Divine Dragon's Forest - White Sands - Deeprealm Mountain - Thieves' Den - Poachers' Forest - Wastelands - Village in a Deeprealm - Riverside - Cemetery in a Deeprealm - Swamp in a Deeprealm - Trading Town - Isolated Village - Countryside - Mountain Fort - Ancient City - Walled Town - Fancy Estateĭragon's Gate - Ylisse ( The Northroad) - Interrealm Museumīottomless Canyon - Deeprealms ( Astral Realm) - Flame Tribe - Hoshido - Ice Tribe - Igasato - Izumo - Kitsune - Kohga - Mokushu - Nestra - Nohr - Notre Sagesse - Valla - Wind Tribe - Wolfskin Floating Isle - Abandoned Town - Floating Isles - Cursed Ruins - Lost Forest - Floating Bridge - Castle Valla: Basement - Castle Valla: Labyrinth - Castle Valla: Throne Room - Castle Valla Ruins Woods of the Forlorn - Ice Tribe Village - Fort Dragonfall - Port Town of Dia - Sevenfold Sanctuary - Palace Macarath ( Macarath) - Cheve - Opera House ( Cyrkensia) - Abandoned Town - Nohrian Sea - Cave in Mokushu - Izumo: Castle Interior - Kitsune Hamlet - Wind Tribe Village - Eternal Stairway - Fort Jinya - Great Wall of Suzanoh - Hoshidan Capital - Shirasagi: Reception Hall - Shirasagi: Foyer - Shirasagi: Throne RoomĬanyon Valley - Fort Jinya - Wind Tribe Village - Town in Izumo - Forest in Mokushu - At Sea - Destroyed Town - Port Dia - Sevenfold Sanctuary - Lava Fields - Bottomless Canyon S. Valley Settlement - Shirasagi: Throne Room ( Castle Shirasagi) - Plains of Hoshidoįort Jinya - Wind Tribe Village - Izumo: Castle Interior - Mokushu Forest - Sea of Hoshido - Opera House ( Cyrkensia) - Cheve - Border Walls - Mount Garou - Near Palace Macarath ( Macarath) - Ice Tribe Village - Woods of the Forlorn - Sevenfold Sanctuary - Fort Dragonfall - Demon's Falls - Windmire - Underground Passage - Castle: Training Grounds - Castle: Grand Staircase - Castle: Combat Room - Castle: Throne Room Northern Fortress - Castle: Reception Room - Bottomless Canyon N. Garon - Iago - Mikoto - Lilith - Arete - Sumeragi - Anankos - Kilma - Hans - Kotaro - Omozu - Anthony - Zola - Rainbow Sage - Katerina - Ikona - Layla - Cassita - Cadros - Chrom - Lissa - Frederick Siegbert - Forrest - Ignatius - Nina - Ophelia - Percy - Soleil - Velouriaĭaniela - Lloyd - Llewelyn - Haitaka - Kumagera - Nichol - Candace - Daichi - Funke - Senno - Zhara - Tarba - GazakĪnna - Marth - Ike - Robin - Lucina - Minerva Shiro - Kiragi - Caeldori - Asugi - Hisame - Rhajat - Mitama - Selkie Xander - Camilla - Leo - Elise - Effie - Nyx - Arthur - Charlotte - Benny - Beruka - Selena - Niles - Odin - Peri - Laslow - Keaton - Flora - Gunter Ryoma - Hinoka - Takumi - Sakura - Hana - Subaki - Saizo - Orochi - Rinkah - Kagero - Oboro - Hinata - Hayato - Setsuna - Azama - Kaden - Reina - Yukimura - Scarlet Otherwise, clear the map and enjoy having access to Selkie.Ĭorrin - Azura - Felicia - Jakob - Kaze - Silas - Mozu - Shura - Izana If planning on capturing Daichi, make sure to have Orochi or Niles to do so. On Hard and Lunatic, especially if done later in the game, the snipers will most likely be too sturdy for her to kill in less than 3 turns, so there is a lot less stress towards approaching her.Īfter Selkie is recruited, the map becomes much easier and is relatively simple to complete. On Normal, she most likely will not get to Daichi until around turn 8, giving the player time to get to her and talk to her with Kaden. Selkie herself will move towards the northeastern part of the map, killing Snipers until she reaches Daichi. Fortunately, there are no immediate threats to Selkie aside from a few scattered Snipers near her that cannot move and basically cannot attack her. This map is a heavily dense forrest terrain, especially in the middle where Selkie is. Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |